CreateJs combined to Typescript it the best option to make html5 games if you have good experience with ActionScript 3 and flash. If you developed flash games before, you might have tried to continue making them in javascript. Javascript is a great language but when the complexity of the code increases,… Read more »
You can learn here how you can develop your own roller coaster game in HTML5, writing it from scratch in typescript or javascript. This tutorial is structured in 3 sections: Drawing Rail Segments, Generate Roller Coaster Rail Using Bezier Curves and Implementing the Roller Coaster Physics.
I just created an UML representation of the class hierarchy in createjs library. Sometimes I need to know some relations and taking a quick look to the class hierarchy is really useful. I didn’t include DOMElement in the diagram because it’s an experimental class and probably will not be a very… Read more »
CreateJS is a powerful library which tries to mimetic the behavior of flash/actionscript3 class hierarchy. It does a really good job, but some of the classes are left away. Maybe because they were too much flash dependent or maybe they were not used so much. There is one class I… Read more »
Currently there is a lot of hype put on ECMA6. ECMA6 is a big improvement which makes many of the old methods obsolete. However, at this stage if you want to develop html5 games it’s hard to find a stable html5 game framework which allows smooth development using ECMA6. ECMA5… Read more »
When we develop games or different tools we have to generate images on the fly or to alter existing images. In plain javascript we don’t have an existing Bitmap class and we don’t really need it. We have to perform the following operations: Let’s start creating a canvas object. We can create directly in… Read more »